It looks like one of the files getting deployed to OSX on Steam is borked (launcher script, specifically). We’re working to get this fixed, but in the meantime you can manually replace the contents of the following file: ~/Library/Application Support/Steam/SteamApps/common/spacechem/SpaceChem.app/Contents/MacOS/SpaceChem with the contents of the following file: http://www.zachtronicsindustries.com/spacechem-launcher.txt and then, if it still crashes, running […]
We had some hiccups earlier (specifically, widespread client crashes), but those should now be straightened out. If you play the game on Steam, log in and your client will be updated automagically to version 1007, which includes ResearchNet and the Steam-only goodies. We’ll be deploying the ZI store installers sometime in the next 24 hours.
Well, almost. Installers for the update should be hitting the ZI store tomorrow, with updates pushing out on Steam (including some fantastic Steam-only features) hopefully around the same time. Expect news through the standard channels. Curious about what exactly is in the ResearchNet update? You’ll probably want to read this, then.
This is the first of hopefully many posts about technical topics relating to SpaceChem. Is there anything in particular you’d like to know more about? Let me know in the comments! Although the puzzles in SpaceChem are extremely open-ended with ridiculous numbers of possible solutions, there are a surprising number of similarities between solutions for […]
As it turns out, five seconds was a bit too short for the This is Spacechem! contest. Because of this, the deadline for entries will be extended to May 1st, 2011 and the maximum duration of an entry will be extended to 60 seconds. Hopefully this will work better!