SpaceChem, released in 2011, was our first commercial title and is renowned for its devilish difficulty and the euphoric high that comes with completing each puzzle.
Ironclad Tactics, inspired by Zachtronics' The Bureau of Steam Engineering, is a card-based tactics game released in 2013.
Ironclad Tactics is a fast-paced, card-based tactics game about steam-powered
robots in the Civil War.
SpaceChem is a design-based puzzle game about fake-science and space
We've also developed a few educational games focusing on STEM topics, including mathematics and biology. They are available for iOS and Android tablets as part of the Amplify Curriculum.
MetaboSIM is a kinetic puzzle game about metabolisms, developed for the Amplify
HabiTactics is a match-3 game about ecosystems and trophic levels, developed for the
FAKTR is an arcade-style action game about prime factorization, developed for the
Prior to SpaceChem, Zachtronics released several freeware games, including The Codex of Alchemical Engineering, the predecessor to SpaceChem, and Infiniminer, the game that started the "block game" genre.
The Codex of Alchemical Engineering is a puzzle game about alchemy, and is
the precursor to SpaceChem.
The Magnum Opus Challenge is a mind-bending expansion to The Codex of Alchemical Engineering.
Ruckingenur II is a game about "rock and roll" reverse engineering of
electrical circuits, with low-budget, live-action video.
KOHCTPYKTOP: Engineer of the People is a Soviet-themed puzzle game about
designing integrated circuits.
The Bureau of Steam Engineering is an engineering puzzle game about steam-powered
robots in the American Civil War.
Infiniminer, is a procedurally generated, first-person mining game. The
original block game!
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